YDbDr, sometimes written
, is the colour space[1] used in the SECAM (adopted in France and some countries of the former Eastern Bloc) analog colour television broadcasting standard.[2][3][4] It is very close to YUV (used on the PAL system) and its related colour spaces such as YIQ (used on the NTSC system), YPbPr and YCbCr.[5][6]
is composed of three components:
,
and
.
is the luminance,
and
are the chrominance components, representing the red and blue colour differences.[7]
The three component signals are created from an original
(red, green and blue) source. The weighted values of
,
and
are added together to produce a single
signal, representing the overall brightness, or luminance, of that spot. The
signal is then created by subtracting the
from the blue signal of the original
, and then scaling; and
by subtracting the
from the red, and then scaling by a different factor.
These formulae approximate the conversion between the RGB colour space and
.
![{\displaystyle {\begin{aligned}R,G,B,Y&\in \left[0,1\right]\\D_{B},D_{R}&\in \left[-1.333,1.333\right]\end{aligned}}}](./4752fc4788d6d8c643ec89a5d41caeff978065ea.svg)
From RGB to YDbDr:

From YDbDr to RGB:

You may note that the
component of
is the same as the
component of 

.
and
are related to the
and
components of the YUV colour space as follows:

See also
- YUV - related colour system
References
- ^ Issues in Electronic Circuits, Devices, and Materials: 2011 Edition. ScholarlyEditions. 2012-01-09. p. 1146. ISBN 978-1-4649-6373-5.
- ^ Recommendation ITU-R BT.470-6 - Conventional Television Systems (PDF). ITU-R. 1998.
- ^ Shi, Yun-Qing; Sun, Huifang (2019-03-07). Image and Video Compression for Multimedia Engineering: Fundamentals, Algorithms, and Standards, Third Edition. CRC Press. ISBN 978-1-351-57864-6.
- ^ Dorf, Richard C. (2018-10-03). Circuits, Signals, and Speech and Image Processing. CRC Press. ISBN 978-1-4200-0308-6.
- ^ Hoang, Dzung Tien; Vitter, Jeffrey Scott (2002-02-21). Efficient Algorithms for MPEG Video Compression. Wiley. ISBN 978-0-471-37942-3.
- ^ Shum, Heung-Yeung; Chan, Shing-Chow; Kang, Sing Bing (2008-05-26). Image-Based Rendering. Springer Science & Business Media. ISBN 978-0-387-32668-9.
- ^ ASC, David Stump (2021-11-18). Digital Cinematography: Fundamentals, Tools, Techniques, and Workflows. Routledge. ISBN 978-0-429-88901-1.
- Shi, Yun Q. and Sun, Huifang Image and Video Compression for Multimedia Engineering, CRC Press, 2000 ISBN 0-8493-3491-8
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CAM | |
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CIE | |
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RGB | |
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Y′UV | |
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Other | |
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Color systems and standards | |
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For the vision capacities of organisms or machines, see Color vision. |