Mega Dreoilín

Mega Dreoilín
Developer(s)Han Hogan, Donal Fullam
ReleaseMay 2024

Mega Dreoilín is an art project in the form of a 16-bit video game created by Han Hogan and Donal Fullam under the nom d'art Namaco.[1] It was shown in exhibition in Pallas Projects/Studios in The Liberties, Dublin in May 2024.[2] In the game, the player navigates the Irish housing crisis, encountering characters including James Connolly, Manchán Magan, Ian Lynch and Rory Hearne, and locations such as The Cobblestone and Guineys.[1][2] It was inspired by games such as Splatterhouse, Golden Axe, Streets of Rage, Final Fight and Shinobi III, and built using the Unreal Engine and Godot.[1]

In The Irish Times, Una Mullally hailed the game as "one of the best Irish artworks of 2024 so far... incredibly engaging, brilliantly designed, sophisticated in its form and execution, and unexpectedly moving."[1] Scout Magazine described it as "so dang clever", "well-executed and entertaining" and "supremely well-researched".[3] The game was selected for the 14th instance of the Periodical Review series, as one of the pieces from the previous year that best epitomise the state of Irish contemporary art. Reviewing the selection for The Irish Times, Tom Lordan described it as "ingenious", and a highlight of the Periodical Review exhibition.[4]

References

  1. ^ a b c d Mullally, Úna (2024-05-20). "Fighting mould monsters, running from Garda vans: Ireland's housing crisis is now a video game". The Irish Times.
  2. ^ a b Donohoe, Amy (2024-05-24). "Fight mould monsters and giant vultures in video game exhibition on the housing crisis". The Irish Independet.
  3. ^ Stopa, Thalia (2024-05-23). "Vancouver (And the World) Would be Cooler if Our Housing Crisis Was Solved Via Video Games". Scout Magazine.
  4. ^ Cloonan, Tom (2025-01-05). "Periodical Review 14: A Language to Shout In". The Irish Times. Archived from the original on 2025-01-08.