I Am a Teacher: Super Mario Sweater

I Am a Teacher: Super Mario Sweater
Developer(s)Nintendo
Publisher(s)Royal Industries
SeriesSuper Mario
Platform(s)Famicom Disk System
ReleaseAugust 27, 1986
Genre(s)Educational video game[a]

I Am a Teacher: Super Mario Sweater (Japanese: アイアムアティーチャースーパーマリオのセーター, Hepburn: Ai amu a Tīchā: Sūpā Mario no Sētā) is 1986 educational video game[a] released for the Famicom Disk System in Japan. It was designed by Royal Industries, a Japanese appliance and sewing machine company, in collaboration with Nintendo.[1]

Overview

After a user inputs their body measurements and knitting gauge, the game displays knitting instructions and the amount of yarn needed to create a sweater, cardigan, or vest.[2][3] The software includes colourwork knitting charts featuring characters from the Super Mario franchise such as Mario, Luigi,[2] Princess Peach, and Goombas.[3] The game also allows users to create their own custom patterns,[2] but only in child sizes.[3] The user can then use the patterns to knit a sweater by hand.[4] In the past, users had the option to mail their own patterns to Royal Industries to physically produce the sweaters for purchase.[5] The sweaters could be purchased for ¥2,900.[6] The game was sold at craft stores rather than toy or game stores.[7][8]

Reception and legacy

A spiritual follow up, titled, Jaguar Embroidery-Only Sewing Machine Software: Mario Family was released for the Game Boy Color. It is compatible with the Jaguar JN-100 embroidery machine and allows users to embroider designs.[2]

I Am a Teacher: Super Mario Sweater has been noted to be an unusual entry in the Super Mario franchise, with GamesRadar+ describing it as "utterly bizarre".[6] It has been described as one of the "weirdest" Super Mario games by TechRadar.[9]

See also

Notes

  1. ^ a b Due to the minimal interactivity of I Am a Teacher: Super Mario Sweater, it is sometimes described as an educational software rather than a video game.[7][8]

References

  1. ^ "I Am a Teacher: Super Mario no Sweater". IGN. Archived from the original on 2023-03-11. Retrieved 2025-07-06.
  2. ^ a b c d Vincent, Brittany (7 January 2021). "Sweater Design? Gin Rummy? Typing? These Are The Mario Games You've Never Heard Of". NPR. Archived from the original on 30 April 2025. Retrieved 6 July 2025.
  3. ^ a b c "Lost in Untranslation". Nintendo Force. No. 47. July 2020. p. 59.
  4. ^ Hudson, Laura (2015-06-16). "A brief history of yarn in video games". Boing Boing. Retrieved 2025-07-06.
  5. ^ "7 Mario Games That Never Made it to the US". PCMAG. 2016-09-28. Archived from the original on 2024-09-11. Retrieved 2025-07-06.
  6. ^ a b Sullivan, Lucas (2012-08-17). "12 Mario games youve probably never heard of". GamesRadar+. Retrieved 2025-07-06.
  7. ^ a b "アイアムアティーチャー スーパーマリオのセーター-おきらくゲームソフト事典" [I Am A Teacher Super Mario's Sweater -Ukariko Game Software Encyclopedia]. gamesoft.ukariko.jp (in Japanese). Retrieved 2025-07-09.
  8. ^ a b "ディスクシステム - パッケージアート1" [Disk System - Package Art 1]. pony.velvet.jp (in Japanese). Archived from the original on 2025-05-29. Retrieved 2025-07-09.
  9. ^ Lynch, Gerald (2017-03-11). "The weirdest Super Mario games ever". TechRadar. Archived from the original on 2019-05-26. Retrieved 2025-07-06.