Fisher Price Ready for School

Fisher Price Ready for School
Publisher(s)Davidson & Associates[2]
Platform(s)Windows
Release1996[1]

Fisher Price Ready for School is an educational video game from Davidson & Associates. The game is for ages 4 to 6.[3]

Gameplay

Fisher-Price Ready for School is a multimedia educational game designed for children ages 4 to 6, helping them develop early learning and social skills before starting kindergarten.[1] The game takes place in the animated town of Kinderville, where children can explore various locations, each offering activities focused on different educational concepts:

  • Randi's Wacky Word Factory – Teaches three-letter words using a bubble machine.
  • Telly the Telephone – Helps children learn phone etiquette and number patterns.
  • Tick-Tock's Tower – Introduces telling time with both analog and digital clocks.
  • Clara's Calendar Corner – Teaches months and seasons with interactive stickers.
  • Chaz's Construction Junction – Covers safety and manners through hidden picture puzzles.
  • Clarence's Concert Hall – Uses musical instruments to teach counting and number recognition.
  • Sandy's Snack Shop – Introduces basic addition and subtraction.
  • Penny's Post Office – Focuses on sorting, matching, and recognizing colors, shapes, and sizes.
  • J.J.'s Hop – Uses alliterative phrases to teach letter and sound recognition.
  • Design Depot – Encourages creativity through shape matching and pattern recognition.

The game also comes with four pre-printed activity books designed to enhance early learning in math, reading, writing, social skills, and safety. A built-in print kit enables children to print pages for additional practice.

For parents, a second CD-ROM provides expert advice on early childhood development, including a video guide featuring educational specialists discussing school readiness and learning strategies.

Reception

The game ranked 7th on PC Data's list of Top-Selling Home Education Software for the first half of 1996.[6] It also ranked as the 10th on PC Data's list of top-selling educational games for June 1996.[7]

References

  1. ^ a b "Davidson & Associates Inc helps children and their parents prepare for Kindergarten with Fisher Price Ready for School". Davidson & Associates. October 1996. Archived from the original on January 26, 1997. Retrieved February 5, 2025.
  2. ^ Glover, Anne (July 12, 1997). "Fisher Price Ready for School". The Sydney Morning Herald. p. 187. Archived from the original on August 21, 2024. Retrieved February 5, 2025.
  3. ^ Dunne, Susan (June 3, 1997). "Fisher Price Ready for School helps prepare children for Kindergarten". The Courier-Journal. p. 35. Archived from the original on August 21, 2024. Retrieved February 5, 2025 – via Newspapers.com.
  4. ^ "Software reviews". Evansville Courier and Press. October 23, 1996. p. 23. Archived from the original on August 21, 2024. Retrieved February 5, 2025 – via Newspapers.com.
  5. ^ Langberg, Mike (January 21, 1996). "Fisher Price CD-ROM an example of guiltware". The News-Press. p. 116. Archived from the original on August 20, 2024. Retrieved February 5, 2025 – via Newspapers.com.
  6. ^ "PC Data Hits List of Top Selling Software First Half, 1996". PC Data. Archived from the original on June 28, 1998. Retrieved February 5, 2025.
  7. ^ "Personal Technology". Los Angeles Times. July 29, 1996. p. 38. Archived from the original on August 21, 2024. Retrieved February 5, 2024 – via Newspapers.com.